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Changes in Molflow 2.6.48

Bugfix

  • Fixed constant overwriting of manual autoscale values in Texture Settings
  • Writing '0' as texture resolution now ocrrectly disables all count types
  • Fixed a bug that caused OpenGL error when loading a geometry with "Count desorption" mode on a facet
  • Fixed molecule trajecotries apparently going outside the geometry (was a visualization and not a simulation bug)
  • Fixed a progressbar that was left visible in case of error
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Changes in Molflow 2.6.45

Features

  • Interface repaints only when necessary -> idle processor usage is now 0%, simulation and interface can do up to 60fps
  • Formula editor not a modal (blocking) window anymore

Bugfix

  • Proper error message when invalid link destination structure entered
  • Proper input check on "hide normals if more than ... facets selected" textfield
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Changes in Molflow 2.6.44

Bugfix

  • "Insert to new structure" command mistakenly inserted XML files to current structure
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Changes in Molflow 2.6.43

Features

  • Parallel (=faster) loading of geometry by subprocesses
  • ​Faster drawing of lines and hits (using local cache)
  • More verbose subprocess statuses

Bugfix

  • Geo7z files can be saved again (since ver. 2.6.32 compression failed)
  • Geo7z file textures can be loaded again (since ver. 2.6.27 it corrupted memory)
  • All subprocesses write hits to shared memory on simulation pause (previously some timed out)
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Changes in Molflow 2.6.41

Bugfix

  • Fixed double pressure on textures of 2-sided facets
  • Facet pressure/impingement rate/etc. (available through the Facet Details window) are available right after loading a file, without resuming the simulation
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