changelog

Body

Bugfix

  • Fixed: Facet details window displaying 0 pressure, density and impingement rate for time-dependent values
Body

Bugfix

  • Facet collapse fixed
Body

Bugfix

  • Intersect and create loft routines fixed
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Features

  • Facet counters, formulas and derived facet quantities can also be time-dependent (previously only textures and profiles)
  • Can copy/paste and load a CSV file from parameter editor
  • Can Extrude a facet
  • Can Sweep a facet (extrude along curve)
  • Can split facet(s) with a user-defined plane
  • Can create loft (transition) between two different cross-sections
  • Added "clear isolated vertex" shortcut

Bugfix

Body

Since 2.6.19:

Feature

  • Added wall sojourn time
  • Textures can be exported by coordinates
  • Increased max. subprocess number to 32

Bugfix

  • Formulas: Pressure was wrongly calculated for 2-sided facets
  • Formulas: corrected renumbering on geometry edit
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Features

  • Export texture cells by X,Y,Z coordinates
  • Added "teleport back to where you came from" option (enter -1 as TP destination)
  • Added pressure, density, imp.rate to formulas
  • Can cycle trhough selections (ALT+F11/F12)
  • Can stop scene update
  • Better texture memory estimation
  • Selection menu: added "select teleport facets"
  • When importing Synrad files, sticking is set to 0 and reflection to diffuse

Bugfix

Body

Feature

  • Photon generating routine is ~20 times faster with precomputed directional distribution tables
  • Faster binary interpolation speeds up material reflection
  • Can load and insert Molflow-generated XML files

Bugfix

  • Many bug fixes, including handling of large number of regions, recent files menu, autosave, photon generating artifacts
  • Solved a discrepancy between fluxwise/powerwise photon generation
Body

Bugfix

  • Texture size now stored with GEO /GEO7Z files (was already stored in XML files). This fixes bugs stemming from rare cases in which rounding errors cause a discrepancy between the stored and the expected texture sizes.
Body

Bugfix

  • Texture size now stored with file. This fixes bugs stemming from rare cases in which rounding errors cause a discrepancy between the stored and the expected texture sizes.
  • If an error happens when loading the textures from a file, the geometry is loaded regardless
Body

Features

  • Photodesorption import equation now treats cutoff point
  • Photodesorption map-based outgassing is now much faster

Bugfix

  • Inserting XML/ZIP files don't overwrite the geometry
  • Inserting SYN files don't overwrite the filename