Bugfix
- Fixed constant overwriting of manual autoscale values in Texture Settings
- Writing '0' as texture resolution now ocrrectly disables all count types
- Fixed a bug that caused OpenGL error when loading a geometry with "Count desorption" mode on a facet
- Fixed molecule trajecotries apparently going outside the geometry (was a visualization and not a simulation bug)
- Fixed a progressbar that was left visible in case of error