Body Submitted by Marton Ady 10 years ago There is a "workaround" for this: you can use textures with any resolution, and extract a row for post-processing that will correspond to a profile. Log in to post comments Log in to post comments
Submitted by Marton Ady 10 years ago There is a "workaround" for this: you can use textures with any resolution, and extract a row for post-processing that will correspond to a profile. Log in to post comments
There is a "workaround" for this: you can use textures with any resolution, and extract a row for post-processing that will correspond to a profile.